The Digieffects Destabilize Effect for Damage v2 simulates a practical camera shake allowing you to create complex footage such as in close proximity to ghosts, collapsing overpasses and wide crevasses sucking landscapes; thus proving to be a better and more effective alternative to tripod-steady footage. With individual controls for color channel, nodal rotation control and multiple axes of motion blur Destabilize allows you to add more tension and energy to an otherwise simple and straightforward shot.
The Deinterlace control for to eliminate fields by interpolating single or both fields, leading to the creation of a non-interlaced, progressive output. With options such as none, lower/upper only and merge, the Deinterlace control provides wide flexibility. You can manually adjust the RGB value of color individually via the Color Control, while adjusting the Motion Control provides you with the ability to insert practical camera shake movements into the video clip. Controls such as Maximum, Frequency, Amplitude and Phase allow you to control various parameters of the Destabilize effect.
Using the Erratic control allows you to introduce random changes in the cycling behavior of the effect, thus eliminating the mechanical feel from the cyclical behavior of the effect. Use the Zoom Base control to prevent the image from shaking out of the video overlay and introduce variance in the zoom applied during camera shake via the Zoom Factor control. Introduce separation between the individual red, blue and green channels via the Channel Separation control. The Advanced control allows you to further fine-tune the effect and smooth out abnormal anomalies such as huge spikes in the modulation oscillations.
Controls in the Pre-color Correct feature affect your clip before it is operated on by the OverExpose primary effect. With support for AutoAnimate, you can easily preview your Destabilize effect without rendering. The Destabilize Effect for Damage v2 is compatible with Windows and Mac operating systems.