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Accidents happen. Protect your favorite Adorama products and purchase a protection plan to stay covered from accidental damage, mechanical or electrical failures, and more.
If we can’t fix it, we’ll replace it at no additional cost.
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Adorama Protect powered by Extend is available for purchase to customers in the United States. Not available for international or U.S. territories purchases. Plans on open box items do not cover pre-existing damage.
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RTAS, VST2.4, VST3, AAX Native, AU
Apple Mac computer
macOS 10.15.x or newer, 64 bit
Apple Silicon CPU, or Intel CPU with at least 2 Cores (i7 or better recommended)
Apple AU (AudioUnits), Steinberg VST 2.4, VST 3 or Avid AAX Native compatible Host software, processing audio as 32 bit float
iLok.com account for machine- or iLok 2/3 based activation (of full as well as demo versions)
Internet Connection for Software Activation
Windows 10 or newer
CPU with at least 2 Cores; Intel CPU recommended, i7 or better recommended
Steinberg VST 2.4, VST 3 or Avid AAX compatible 64-bit host software, processing audio as 32 bit float
iLok.com account for machine- or iLok 2/3 based activation (of full as well as demo versions)
Internet Connection for Software Activation
Harmonic Tracking Resynthesis Reverb
ADAPTIVERB is a revolutionary reflectionless reverberation plugin. Unlike traditional reflection-based acoustic room modeling, ADAPTIVERB adds perceived depth, harmonic richness, and butter-smooth tails without obscuring the source. Preserving the tonal definition and directness of your mix, it adds size, glue and body making it perfect for mixing and mastering applications alike.
Powered by ray tracing, source separation, and advances in artificial intelligence, ADAPTIVERB automatically adapts to the input audio like a chameleon, blending with your sounds perfectly, and conforming its reverb tail to the tonality of the input or a user defined set of notes.
While exceptionally fast to use, its advanced synthesis, cross-filtering and reverb pitch processing functionality provides ambient artists, film composers and sound designers with exciting new creative options for making evolving drones, organic pads, lush ambient sound scapes, and more.
Plug In Lushness
ADAPTIVERB was designed to sound beautifully lush and smooth from the ground up. Rather than simulating a realistic room, it focuses on creating depth, harmonic richness, and sustain that sounds so naturally organic it's as if your sounds had more sustain to begin with. Its unique Bionic Sustain Resynthesizer creates reverb free of graininess or noise splashes, and its Ray Tracing engine creates super-dense and perfectly diffuse tails free of any attention-grabbing discrete reflections.
Our testers have described ADAPTIVERB as "it's just soo MUSICAL!", "oh boy, does it sound GOOD!" and "I don't use reverbs in general, they always mush up the sound - this one doesn't, and I'm now turning into a reverb LOVER!". We tend to agree with our testers and trust you will too.
You will find ADAPTIVERB works wonders on instruments like guitars, pianos, synthesizers or strings, on speech and vocals, on SFX and location sound, and even on full mixes.
And if you (like us) like Daniel Lanois, Robert Fripp, Ulrich Schnauss or My Bloody Valentine... you'll love ADAPTIVERB.
No Clutter, No Mud, No Dissonance
Applying long reverb tails is a great way to carry a sound and embed it into a mix. However, the length and amount of reverb you can successfully use for this effect is usually limited. Reverb tends to obscure detail by moving sounds into the background and it can introduce dissonance and tonal clashing when the tail overlaps with a note or chord change. This often results in a cluttered, muddy mix that lacks directness and tonal definition.
ADAPTIVERB is always in tune with the input or a user-defined set of pitches, filtering out all unwanted harmonic content from the reverb automatically. Bye , mud & clutter - hello, harmonic clarity!
Like a (Bionic) Chameleon
Rather than stacking delay/allpass nodes or convolving the input with an IR (impulse response), ADAPTIVERB employs machine learning, ray tracing and source separation techniques to synthesize a reverb tail that automatically adapts to the audio context in which it is used - like a chameleon. As a result, reverb timbre can be matched to the source automatically, and the reverb can blend with your sounds so seamlessly that it becomes "invisible" with minimal effort - great for adding "glue" in mixing and mastering applications without having to adjust roll-offs, frequency dependent decay times or crossover frequencies manually.
Sound Design Savvy
ADAPTIVERB loves sound design. Add fifth or octave interval harmonics into the reverb using the RICHNESS parameter, create additive synth style timbres using SIMPLIFY, create drones and pads that play without input using FREEZE, or create cross-filtering effects with the Harmonic Contour Filter's HOLD functionality quickly, easily and at maximum quality. Whether you produce music or design sound for film and games, ADAPTIVERB is for you.
Presets Galore
ADAPTIVERB ships with over 400 presets, including basic starting points, music production reverbs, adaptive delays, voice and orchestral colored reverbs, drones, pads, speech-optimized reverbs, cross-filtering presets, robotizers and more. And even this huge number of presets is just scratching the surface of what you can do with ADAPTIVERB!
Easy To Use
Like with all Zynaptiq products, the heavy lifting stays under the hood, making your workflow as effortless as possible. With main and fine tune GUI modes, ADAPTIVERB's controls are both highly accessible and comprehensive. And with Zynaptiq's advanced artificial intelligence, ADAPTIVERB can quite literally drive itself, saving you valuable time while producing stellar results.
Bionic Sustain Resynthesis
At the heart of ADAPTIVERB lies the BIONIC SUSTAIN RESYNTHESIZER, a new type of reverb free of any harshness or graininess, which has no inherent resonant frequencies of its own, and that blends with the source excellently by nature. Built using an AI technique similar to that used to enable self-driving cars to avoid collisions, it synthesizes a reverb tail using a network of hundreds of oscillators that learn to re-create just the pitched/harmonic parts of the input sound. Thus, noise and transients don't enter the reverb, making for organic tails even when working with otherwise difficult material like the master bus or field recordings.
Pitch Processing and Synthesis Parameters
As if that weren't cool enough, we've built in controls for tweaking these oscillators, for timbral manipulation from subtle to...quite dramatic.
SIMPLIFY reduces the number of oscillators the Bionic Sustain Synth uses from hundreds right down to one at the slider's maximum value. The result is a simplification of the timbre that has a distinct flavor somewhat similar to that of additive synthesizers. SIMPLIFY does not introduce the typical warbliness of additive synthesizers, though, due to the unique design of the resynthesis engine used. SIMPLIFY loves being automated, and works really well for creating ambient sounds.
RICHNESS introduces harmonics of a specified interval into the SUSTAIN SYNTH's sound, similar to how you might add a pitch shifter in front of or in the feedback loop of a reverb. However, instead of adding pitch shifted copies of the sound in, RICHNESS works by causing oscillators to excite other oscillators that are at or close to the interval specified with INTERVAL, or in other words: existing harmonics at this interval are reinforced and no new oscillators are added. This makes for a much more harmonic, organic and transparent sound, and avoids adding pitch shifting artifacts into the effect.
INTERVAL specifies the RICHNESS interval. Available settings are -12, -5, +7 and +12 semitones, as well as a DETUNE setting (10 cents).
PITCH RANDOMIZE adds random pitch modulation to the oscillators, adding an ensemble style shimmer with a very nice characteristic.
Ray Tracing Reverb
ADAPTIVERB also features an advanced RAY TRACING REVERB module, which creates a very dense and perfectly diffuse reverb, with a beautifully smooth and full sound. Ray tracing reverb works by simulating the paths soundwaves take from a virtual sound source to a virtual listening position in a 3D room model. ADAPTIVERB's AI-based implementation simulates the effects of 16,000 such paths, without explicitly computing individual reflections. The reverb created is linear ("white") across all frequencies - perfect for diffusion of the sound pre-filtered by the SUSTAIN RESYNTH, as well as for post-filtering using the HARMONIC CONTOUR FILTER. ADAPTIVERB's REVERB section also provides a traditional allpass-filter based reverb, and can be fed by the output of the BIONIC SUSTAIN SYNTH, directly from the input section, or a mixture of both - for maximum flexibility.
Harmonic Contour Filter, a.k.a The HCF
The unique HARMONIC CONTOUR FILTER post-processes the output of the preceding sections. Its primary purpose is to remove those pitched parts from the reverb tail that would clash with the input, for example when the source track had a chord-change, or that would create mud or obscure the source too much, limiting the amount of reverb that can be successfully used in a mix. The HCF also enables automatically adapting the tail to blend perfectly with the source, or, when applied with negative amounts, suppressing commonalities between the input and the reverb, to fill just the gaps. The HCF also features a HOLD function, that allows freezing the current filtering effect, so you can apply the timbral/tonal characteristics of one source to the reverb of another, for cross-filtering effects similar to those created with convolution (minus the temporal evolution). And finally, the HCF can be used to selectively conform the reverb tail to a specific set of pitches, under control of a virtual keyboard. See below for more information on these powerful features.
HCF Keyboard Mode
Switching the HCF to KEYBOARD MODE allows conforming the reverb to a user-defined set of pitches, under control of a small on-screen keyboard that features 5 snapshots for chord storage and automation. Simply select which pitches are "allowed", and the entire effect path will conform. Pitch conforming can be done using precision filtering or pitch quantization, removing all unwanted harmonics or shifting them to allowed pitches, respectively. Both methods can be used to process the dry signal, too, by setting REVERB SOURCE and REVERB MIX to minimum values, for very cool sounding effects.